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From the archive: Digital Foundry's in-depth assessment of Sony's micro-console game streaming functionality.
Can Sony's cloud gaming system succeed where OnLive failed?
One game compared across three Sony consoles (and a handheld).
Saturday, 16 May 2015
Monday, 4 May 2015
Sunday, 16 November 2014
Thursday, 5 June 2014
Wednesday, 4 June 2014
Wednesday, 21 May 2014
Handheld with care?
Saturday, 5 April 2014
Sunday, 30 March 2014
Friday, 7 February 2014
Friday, 17 January 2014
Dedicated servers house eight PS3s, built from the ground up for cloud gameplay.
Saturday, 14 December 2013
Saturday, 30 November 2013
Saturday, 21 September 2013
PS4 design chief also responsible for Sony's handheld.
Sunday, 8 September 2013
Saturday, 17 August 2013
Tuesday, 6 August 2013
Saturday, 3 August 2013
Wednesday, 29 May 2013
UPDATE: Sony confirms: "It will be great to play PS4 games on PS Vita."
Monday, 13 May 2013
Sunday, 14 April 2013
The behind-the-scenes story on squeezing the AC3 engine into Sony's handheld.
Saturday, 16 March 2013
How well can cutting-edge games run on Sony's handheld? Digital Foundry talks to Criterion Games.
Saturday, 23 February 2013
The inside story of what it's like working with Sony's powerful handheld.
Wednesday, 12 December 2012
Saturday, 3 November 2012
It's still performing miserably at retail, but Sony's handheld is delivering games worth celebrating.
Saturday, 13 October 2012
As free-to-play games land on consoles, Chris Donlan re-examines his own prejudices.
Saturday, 1 September 2012
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?
Saturday, 4 August 2012
Saturday, 21 July 2012
How gaming's obsession with empowering fantasy is making us lose the human touch.
Thursday, 21 June 2012
Saturday, 16 June 2012
What the furore over Tomb Raider's "attempted rape" says about the state of story in games.
Sunday, 3 June 2012
Are older titles a better match for current limitations in cloud tech? Digital Foundry investigates.
Saturday, 2 June 2012
Digital Foundry on how high-def Wii emulation suggests great things to come.
The full power of Nintendo's superb art unlocked thanks to PC emulation of the Wii hardware.
The Wii classic running at full 720p via the wonders of PC emulation.