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To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
From the archive: the story behind the $250m robbery.
What can you expect from games that are dictated by scheduling?
More than skin deep.
Saturday, 30 August 2014
Sunday, 25 May 2014
Tuesday, 3 September 2013
More than skin deep.
Saturday, 3 August 2013
Wednesday, 19 June 2013
Drew Karpyshyn on the series' cut Dark Energy plot.
Wednesday, 20 March 2013
"Or any character that isn't both white and male."
Wednesday, 6 March 2013
"That's really not true."
Monday, 4 March 2013
"Everyone say... Normandy!"
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Thursday, 21 February 2013
And confirms previously-leaked multiplayer expansion Reckoning.
Wednesday, 13 February 2013
Roll again for a new ending.
Tuesday, 22 January 2013
Wednesday, 5 December 2012
Eight writers on board. Main ME3 composer and Seth Green to return.
Friday, 30 November 2012
Got a couple of hundred quid?
Wednesday, 28 November 2012
Tuesday, 20 November 2012
Monday, 12 November 2012
Lead development shifted to BioWare Montreal.
Friday, 9 November 2012
What do you want to see in it?
Wednesday, 7 November 2012
Friday, 26 October 2012
Saturday, 20 October 2012
Fable: The Journey's miserable performance suggests that Microsoft's experiment may well be over.
Saturday, 13 October 2012
As free-to-play games land on consoles, Chris Donlan re-examines his own prejudices.
Friday, 12 October 2012
Sure is something T'loak at.
Thursday, 4 October 2012
Retaliation multiplayer DLC available next week.
Tuesday, 2 October 2012
PC gets more than Xbox 360. PS3 release date now "TBA".
Wednesday, 26 September 2012
Original Mass Effect to finally launch on PS3, five years later.
Friday, 14 September 2012
PC, PS3, Xbox 360 paid DLC to be included.
Friday, 7 September 2012
Working on another "big name franchise" for Wii U next year.
Saturday, 1 September 2012
Wednesday, 29 August 2012
Saturday, 25 August 2012
Thursday, 23 August 2012
A conversation with EA's Peter Moore on the thorny issues of DLC, Online Passes and all the rest of it
"You can pretty much pick out the age of most of your readers by their commentary."
Wednesday, 22 August 2012
"They're doing great. Mass Effect has been enormous for us."
Monday, 20 August 2012
On poor fiction, text versus graphics, KOTOR, the Mass Effect 3 ending and Children of Fire.
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?
Monday, 13 August 2012
"Gamers are happier, as they are able to spend money when they want".