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"It would have been more frightening to take the conventional path."
From Crytek's spines to Mario's clouds.
Or: Why Shadow of the Colossus belongs in the Midlands.
Saturday, 8 August 2015
Monday, 13 July 2015
Monday, 11 May 2015
Sunday, 1 February 2015
Why Retro Studios' masterpiece is as essential now as it was in 2002.
Sunday, 23 November 2014
Thursday, 28 August 2014
Sunday, 3 August 2014
Monday, 21 April 2014
Sunday, 16 March 2014
Wednesday, 18 December 2013
Plus five top tips that will make you a savvy shopper.
Friday, 1 November 2013
Sunday, 27 October 2013
From the archive: What made a throwaway party game on Wii a Modern Warfare-beater?
Tuesday, 6 August 2013
How Capybara made Clash of Heroes, the game that changed the studio forever.
Friday, 10 May 2013
The outspoken former chief of Saints Row, Homefront and Darksiders finally breaks his silence.
Sunday, 24 February 2013
Tuesday, 8 January 2013
What happens when games and real-life start to exchange ideas?
Friday, 9 November 2012
Sony's little bag of stuff steps out of the shadow of LittleBigPlanet - but at what cost?
Tuesday, 16 October 2012
"That's it. End of. Simple."
Sunday, 7 October 2012
The first of our series on forgotten classics looks at this arcadey slice of Soviet might & magic
Friday, 28 September 2012
"How many Die Gute Fabrik games are we allowed?"
Thursday, 23 August 2012
From 2/10 to PES-killer, the story behind EA Canada's current-gen success.