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Thursday, 16 April 2015
Sunday, 12 April 2015
Saturday, 4 April 2015
Saturday, 14 March 2015
Tuesday, 10 March 2015
Digital Foundry stacks up the PS4 remaster against the existing PS3 and PC games.
Monday, 9 March 2015
Thursday, 5 March 2015
Valve adds an extra dimension to a nigh-on flawless VR experience.
Last-gen-beating performance, cutting-edge 4K media support and 1080p60 high-end PC cloud streaming. DF has first impressions.
Saturday, 28 February 2015
Thursday, 26 February 2015
The definitive edition? The PS4 remaster stacked up against the PC original.
Sunday, 15 February 2015
id Software's launch game had 1080p60 support - even when the hardware didn't.
Saturday, 7 February 2015
Tuesday, 3 February 2015
Has Frostbite 3 evolved since its BF4 debut?
Wednesday, 21 January 2015
Sunday, 14 December 2014
Veni, vidi, vici.
Saturday, 13 December 2014
Sunday, 7 December 2014
Nintendo's superb brawler assessed on home and handheld platforms.
Sunday, 30 November 2014
Why frame-rate control is just as important as display resolution and quality presets.
Wednesday, 26 November 2014
Is this the end of mature AAA multi-platform game development on Nintendo's console?
Sunday, 23 November 2014
Thursday, 13 November 2014
Can entry-level enthusiast gaming hardware match the PlayStation 4 experience?
Sunday, 9 November 2014
CryEngine compared for the first time across PS4, Xbox One and PC.
Thursday, 30 October 2014
Is HD really the best format for this decade-old classic?
Wednesday, 22 October 2014
Thursday, 16 October 2014
Not even an overclocked i7 and the fastest GPU on the planet can manage it.
Friday, 3 October 2014
UPDATE: Video added comparing PS4 with the PC game running ultra textures.
Sunday, 28 September 2014
The state of the visual arts.
A little story about the wonder of a sadly departed games magazine and Valve's excellent co-op shooter.
Sunday, 7 September 2014
288 Days Later.
The not-so-silent Cartographer.
Friday, 5 September 2014
Plus Digital Foundry reports on some extraordinary hardware requirements.