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Thursday, 23 June 2016
Zampella: "I told them - don't f*** it up"
Wednesday, 22 June 2016
Digital Foundry goes hands-on with Nintendo's most technologically ambitious project to date.
Ubisoft says you can get away with barely touching the story.
Tuesday, 21 June 2016
Bug catching! Snowboarding! Fire Rod! More!
Monday, 20 June 2016
Saturday, 18 June 2016
Knowing when to stop.
Friday, 17 June 2016
Hands on with the prototype.
Reggie vs VR! Pay to pirate! VR porn!
Thursday, 16 June 2016
Wednesday, 15 June 2016
Endless Zelda! Interminable Pokemon! Unchanged Xbox!
They eat decorative grass, stalk Reggie Fils-Aimé.
Tuesday, 14 June 2016
Digital Foundry goes in-depth on the visual features added to the upcoming Special Edition.
Kojima! New Xbox! God of War 4! State of Decay 2!
A new direction for the series.
Monday, 13 June 2016
New game modes, the airship explained and avoiding the failings of Battlefield 4.
Stand down, Agent.
Ride a child's pink bike with stabilisers.
Sunday, 12 June 2016
The chase for 60fps, and the hardware required to get the job done.
Four to the flaw.
Friday, 10 June 2016