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Fewer clicks don't mean more fun in the 2.0 version of Molyneux's god game.
Tekken, Soul Calibur and Ace Combat work to repair the image of a business model.
Why, over two years on, Bethesda's open world remains as fresh as ever.
Dissecting the history of one of Japan's most enduring mecha series.
Thursday, 24 April 2014
Monday, 21 April 2014
Sunday, 20 April 2014
Friday, 18 April 2014
Thursday, 17 April 2014
Simon Parkin investigates the torturous making of a masterpiece.
Tuesday, 15 April 2014
Monday, 14 April 2014
Saturday, 12 April 2014
And here's why.
Friday, 11 April 2014
Exclusive footage of the latest demo.
Thursday, 10 April 2014
Wednesday, 9 April 2014
Monday, 7 April 2014
Sunday, 6 April 2014
"Do you know the way to Shell Beach?"
How a bastard mod became its own genre.
Friday, 4 April 2014
Darling it's better down where it's wetter.
Thursday, 3 April 2014
All this year's presentations, featuring Dean Hall, Alien Isolation and many more.
Ubisoft's storybook RPG is quick to delight the eyes, but slow to engage the mind.
Streaming from 5pm BST. Win EGX London Saturday early entry tickets!
Wednesday, 2 April 2014
Matt Lees powers through Blizzard's new MOBA.
The Thomas Was Alone creator tells a disembodied voice all about his new stealth game at Rezzed.