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From the archive: Digital Foundry's in-depth assessment of Sony's micro-console game streaming functionality.
Can Sony's cloud gaming system succeed where OnLive failed?
PlayStation 4 and Xbox One compared with the Japan-only PSP original.
One game compared across three Sony consoles (and a handheld).
Saturday, 16 May 2015
Monday, 4 May 2015
Wednesday, 25 March 2015
Sunday, 16 November 2014
Sunday, 17 August 2014
Thursday, 5 June 2014
Wednesday, 4 June 2014
Wednesday, 21 May 2014
Handheld with care?
Saturday, 5 April 2014
Sunday, 30 March 2014
Friday, 7 February 2014
Friday, 17 January 2014
Dedicated servers house eight PS3s, built from the ground up for cloud gameplay.
Saturday, 14 December 2013
Saturday, 30 November 2013
Saturday, 21 September 2013
PS4 design chief also responsible for Sony's handheld.
Sunday, 8 September 2013
Saturday, 17 August 2013
Tuesday, 6 August 2013
Wednesday, 29 May 2013
UPDATE: Sony confirms: "It will be great to play PS4 games on PS Vita."
Monday, 13 May 2013
Sunday, 14 April 2013
The behind-the-scenes story on squeezing the AC3 engine into Sony's handheld.
Saturday, 16 March 2013
How well can cutting-edge games run on Sony's handheld? Digital Foundry talks to Criterion Games.
Saturday, 23 February 2013
The inside story of what it's like working with Sony's powerful handheld.
Sunday, 2 December 2012
There's life in those old cartridges yet. Meet the hardware add-on that could legitimise retro emulation.
Sunday, 7 October 2012
Sunday, 23 September 2012
Monday, 17 September 2012
iControlPad 2 features analogue/digital control plus full QWERTY keyboard.
Sunday, 19 August 2012
Evolution or revolution? Digital Foundry on the choices facing the makers of the world's most popular smartphone.
Thursday, 21 June 2012
Sunday, 3 June 2012
Are older titles a better match for current limitations in cloud tech? Digital Foundry investigates.
Friday, 20 April 2012
FIFA, Medal of Honor, Battlefield, Need for Speed, the lot.
Wednesday, 11 April 2012
Plus Goldeneye 007: Reloaded for £39.99.
Saturday, 31 March 2012
Thursday, 22 March 2012
New data shows just how important online and digital sales have become.
Thursday, 15 March 2012
The biggest resolution jump of all the Metal Gear Remasters - PSP 480x272 to 720p.
Frame-rate analysis of the original PSP version of Metal Gear Solid: Peace Walker.