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Tuesday, 2 February 2016
Monday, 25 January 2016
Digital Foundry's verdict on the PC version of Capcom's RPG.
Friday, 8 January 2016
Bertie meets Kustom Kontrollerz.
Saturday, 26 December 2015
Thursday, 17 December 2015
Friday, 11 December 2015
Tuesday, 8 December 2015
UPDATED: Analysis revised - US PS4 emulation is smoother than UK code.
Set your expectations for a quieter - but more surprising - second year.
Sunday, 6 December 2015
Thursday, 3 December 2015
Was it a surprise? "Yes and No."
Thursday, 26 November 2015
Capture mashed up with movie footage shows us how far graphics have come.
Sunday, 22 November 2015
Friday, 20 November 2015
'There's no way I can tell you we're not confident at all! God knows what kind of article you'd put out then!'
Wednesday, 18 November 2015
Sunday, 15 November 2015
Saturday, 14 November 2015
Thursday, 12 November 2015
Hare reveals all in our exclusive interview.
Sunday, 4 October 2015
And how Shenmue 3 won't be the final chapter in Ryo's tale.
Tuesday, 29 September 2015
Parity between PS4 and Xbox One - but is the Ignite Engine evolving fast enough?
Monday, 21 September 2015
We catch up with the impressive no-fantasy role-playing game.
Wednesday, 16 September 2015
On Vive, pricing, Xbox One game streaming, hardware revisions and more.
Saturday, 12 September 2015
Digital Foundry talks in depth with The Coalition on the ambitious remake and what to expect from the DX12 PC version.
Saturday, 29 August 2015
"It's a rare opportunity to do it when everything is going really well."
Sunday, 23 August 2015
Thursday, 13 August 2015
Tuesday, 11 August 2015
"Some of the communication about that has been muddled a little bit."
Friday, 24 July 2015
"We need a laptop. We can't do this."
And making sushi with Tsubasa Sakaguchi.
Friday, 3 July 2015
Wednesday, 1 July 2015
"I didn't sign up for this."