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Saturday, 20 December 2014
Thursday, 18 December 2014
Julian Gollop's wizard battling strategy game returns in fine style.
Wednesday, 17 December 2014
Tuesday, 16 December 2014
How Frontier's long-awaited space sim is trying to balance commerce and conflict for a new generation.
Sunday, 14 December 2014
Veni, vidi, vici.
Sunday, 7 December 2014
From the archive: Indestructible.
Wednesday, 3 December 2014
Sunday, 30 November 2014
From the archive: The history. The legacy. The end.
Why frame-rate control is just as important as display resolution and quality presets.
Friday, 28 November 2014
A guild leader and raid leader returns.
Wednesday, 26 November 2014
Monday, 24 November 2014
A tech showcase on console, but what's up with the PC game?
The Karazhan of love.
Sunday, 23 November 2014
From the archive: A world apart.
Friday, 21 November 2014
Wednesday, 19 November 2014
How playing Call of Duty and This War of Mine at the same time suggests a new direction for conflict in games.
Sunday, 16 November 2014
You remember, don't you, Mr Freeman?
From the archive: Why GTA4's Roman Bellic is one of the greatest video game characters of all time.
Thursday, 13 November 2014
Can entry-level enthusiast gaming hardware match the PlayStation 4 experience?
Sunday, 9 November 2014
CryEngine compared for the first time across PS4, Xbox One and PC.
Friday, 7 November 2014
Sledgehammer's next-gen engine assessed across PS4, Xbox One and PC.
Thursday, 6 November 2014
And how it was saved from cancellation.