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Sunday, 5 July 2015
Saturday, 4 July 2015
Monday, 29 June 2015
Sunday, 28 June 2015
Games are becoming too beholden to superficial, repetitive progression. It's time we stopped to smell the roses.
Poor sales and tepid reviews couldn't keep this underdog down.
Saturday, 27 June 2015
If only you could talk to the monsters...
Saturday, 20 June 2015
In-depth analysis of Microsoft's technological miracle.
No release, no surrender.
Wednesday, 17 June 2015
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Puppets! Starfox! JRPGs! DayZ!
Tuesday, 16 June 2015
Monday, 15 June 2015
Sunday, 14 June 2015