Eurogamer.net • Dreamcast • Interviews
A full and frank exclusive interview with Team 17's Martyn Brown on the realities of modern game development in Britain. With a few words on Worms 4: Mayhem thrown in for good measure.
We talk to one of the games industry's foremost composers, Nobuo Uematsu, whose work extends far beyond the Final Fantasy series that made his name.
Mark Rein on next-gen and setting the record straight.
Notorious movie director talks tough.
Friday, 25 February 2005
Wednesday, 19 January 2005
Friday, 30 August 2002
Monday, 29 July 2002
Monday, 22 July 2002
Saturday, 20 July 2002
Saturday, 13 July 2002
Friday, 12 July 2002
Friday, 15 March 2002
Interview - Rockstar veteran Lucien King talks about his work on the GameOn exhibition at the Barbican
Friday, 20 July 2001
Interview - we talk to Spanish developers Pyro about the soon-to-be-released Commandos 2
Thursday, 14 June 2001
Interview - we talk to Climax's Brighton studio about their cross-platform motor racing engine
Friday, 9 March 2001
Interview - the second part of our interview with Peter Molyneux, this time covering the final stages of Black & White's development and the various console ports
Friday, 19 January 2001
Interview - Synaptic Soup talk about their recently announced sci-fi racing game "Crazy Car Championship"