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Digital Foundry on the highs and lows of MGS5 on PlayStation 3 and Xbox 360.
You're pretty good.
Fenix from the frames.
Busy night... but there's always room for another!
Saturday, 29 August 2015
Thursday, 27 August 2015
Wednesday, 26 August 2015
Monday, 24 August 2015
Sunday, 16 August 2015
"Don't point that thing everywhere kid."
Wednesday, 12 August 2015
"We'd check it every couple of weeks and watch it go up and up and up."
Saturday, 8 August 2015
Friday, 7 August 2015
Virtual Reality is not cool. Will it ever be?
Thursday, 6 August 2015
On adding new deck slots and in-game tournaments, helping new players, and why nine Heroes is enough.
Tuesday, 4 August 2015
Sunday, 2 August 2015
Igarashi, Inafune and more take us inside this year's BitSummit.
And how Steel Battalion was the ultimate Kinect game, for better and for worse.
Tuesday, 28 July 2015
Royal with cheese.
Friday, 17 July 2015
Sunday, 5 July 2015
Sunday, 28 June 2015
Poor sales and tepid reviews couldn't keep this underdog down.
Saturday, 20 June 2015
In-depth analysis of Microsoft's technological miracle.
No release, no surrender.
Tuesday, 16 June 2015
But where's 2015's line-up?
Minecraft shines in a showing anchored in nostalgia.
Sunday, 14 June 2015
Saturday, 13 June 2015
Wednesday, 27 May 2015
From the archive: Ono, Killian and the SF4 community look back at one of the fighting genre's greats.
Thursday, 21 May 2015
'I don't exactly know what I mean by that, but I mean it.'
Sunday, 17 May 2015
How the studio behind The Witcher went from a Polish car park to open world glory.
Saturday, 16 May 2015