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Our first look at how Nintendo's console hybrid handles a multi-platform game.
Digital Foundry looks at the PlayStation 3 release, finding a remarkably similar experience.
A brief chat with game director Katsura Hashino.
How Rhianna Pratchett helped reboot Tomb Raider.
Saturday, 22 April 2017
Wednesday, 19 April 2017
Tuesday, 7 March 2017
Wednesday, 10 August 2016
Sunday, 29 May 2016
Monday, 18 April 2016
So, that old lady behind the diner...
Thursday, 3 March 2016
"The world of games moved on and I didn't."
Wednesday, 2 March 2016
How the Wii U version stacks up against the originals - with some surprising results.
Friday, 8 January 2016
Bertie meets Kustom Kontrollerz.
Tuesday, 8 December 2015
UPDATED: Analysis revised - US PS4 emulation is smoother than UK code.
Set your expectations for a quieter - but more surprising - second year.
Tuesday, 1 December 2015
Monday, 12 October 2015
Saturday, 10 October 2015
Digital Foundry concludes its analysis of the Nathan Drake Collection and looks at day one patch improvements.
Wednesday, 7 October 2015
How the Nathan Drake Collection modernises and improves a genuine last-gen classic.
Friday, 2 October 2015
Digital Foundry tackles the opening chapter of the Nathan Drake Collection.
Wednesday, 30 September 2015
The big interview: PlayStation VR, PS4's Christmas line-up and the challenges facing consoles.
Monday, 15 June 2015
By Platinum Games?
Thursday, 11 June 2015
Maybe the last new PlayStation Mobile game.
Monday, 8 June 2015
Sunday, 17 May 2015
The Unity engine-powered remake compared on PS3, PS4, Xbox One and PC.
Saturday, 16 May 2015
One game compared across three Sony consoles (and a handheld).
Wednesday, 6 May 2015
Wednesday, 29 April 2015
Wednesday, 8 April 2015