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Wednesday, 1 July 2015
Sunday, 28 June 2015
Games are becoming too beholden to superficial, repetitive progression. It's time we stopped to smell the roses.
Poor sales and tepid reviews couldn't keep this underdog down.
Friday, 26 June 2015
Monday, 22 June 2015
That frame-rate makes a heck of a difference.
Saturday, 20 June 2015
In-depth analysis of Microsoft's technological miracle.
No release, no surrender.
Wednesday, 17 June 2015
Back to the Future.
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Puppets! Starfox! JRPGs! DayZ!
Tuesday, 16 June 2015
Sunday, 14 June 2015
Saturday, 13 June 2015
EA, Ubisoft, Bethesda and Square Enix ready the mega-games.
What's that Randy Newman song again?
Friday, 12 June 2015
Playing to the hardcore will make for happy fans, but the really interesting stuff is likely to be absent.
Wednesday, 10 June 2015
Tuesday, 9 June 2015