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Digital Foundry on the highs and lows of MGS5 on PlayStation 3 and Xbox 360.
You're pretty good.
And unlike other open world games, too. Our early impressions ahead of review.
Busy night... but there's always room for another!
Saturday, 29 August 2015
Thursday, 27 August 2015
Wednesday, 26 August 2015
Monday, 24 August 2015
Sunday, 9 August 2015
Saturday, 8 August 2015
Friday, 7 August 2015
Blizzard! Boredom! Bratwurst!
Virtual Reality is not cool. Will it ever be?
Thursday, 6 August 2015
On adding new deck slots and in-game tournaments, helping new players, and why nine Heroes is enough.
Sunday, 2 August 2015
Tuesday, 28 July 2015
Royal with cheese.
Saturday, 25 July 2015
Tuesday, 21 July 2015
Saturday, 18 July 2015
Friday, 17 July 2015
Sunday, 28 June 2015
Poor sales and tepid reviews couldn't keep this underdog down.
Sunday, 14 June 2015
Saturday, 13 June 2015
Wednesday, 27 May 2015
From the archive: Ono, Killian and the SF4 community look back at one of the fighting genre's greats.
Thursday, 21 May 2015
'I don't exactly know what I mean by that, but I mean it.'
Sunday, 17 May 2015
The Unity engine-powered remake compared on PS3, PS4, Xbox One and PC.
Saturday, 16 May 2015
Is Metal Gear Solid provocative or just perverse?
One game compared across three Sony consoles (and a handheld).
Friday, 15 May 2015
Bungie on the mysterious Destiny merchant who keeps on giving.
Tuesday, 12 May 2015
Shooty and Sweep.
Monday, 11 May 2015
Record-setting videos are fun to watch. But are they fun to play?
Wednesday, 6 May 2015
"Don't do a movie game."
Monday, 4 May 2015
Can Sony's cloud gaming system succeed where OnLive failed?
Thursday, 30 April 2015
And how Blizzard fixed its dungeon-crawler by breaking it.
Saturday, 25 April 2015
Friday, 24 April 2015
Sales figures revealed. New game teased.