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Saturday, 13 December 2014
Sunday, 7 December 2014
Nintendo's superb brawler assessed on home and handheld platforms.
Sunday, 30 November 2014
From the archive: The history. The legacy. The end.
Wednesday, 26 November 2014
Sunday, 23 November 2014
Friday, 21 November 2014
Sunday, 16 November 2014
Thursday, 13 November 2014
Thursday, 23 October 2014
Saturday, 4 October 2014
Goop news, everyone.
Friday, 3 October 2014
Wednesday, 24 September 2014
Via Miyamoto's "180 degree" table-flip, drinking and dreams of Star Wars.
Tuesday, 12 August 2014
Will commercially released unfinished games spoil consoles' picnic? We investigate.
Saturday, 2 August 2014
Digital Foundry analyses the excellent port and talks to the developers behind it.
Tuesday, 22 July 2014
Micro-console meets tablet meets PC gameplay extender.
As Nintendo's offshoot awaits, a genre expert on what makes Koei's Musou games great.
Sunday, 29 June 2014
We went outside long enough to find out.
Thursday, 12 June 2014
A selection of titles both big and small restores some of the Wii U's unique magic.
Thursday, 5 June 2014
What the latest mobile sensation says about humans and the games we play.
Monday, 26 May 2014
The creators of Towerfall, JS Joust, Spaceteam and Turnover speak out.
Wednesday, 21 May 2014
Handheld with care?