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Life with Nuclear Throne, Vlambeer's ever-mutating roguelike.
"The true meaning of game design has been lost."
How to make the critical darling a proper, unmitigated game.
"It's a 2D procedurally generated burglary simulator."
Sunday, 5 July 2015
Saturday, 4 July 2015
Friday, 3 July 2015
Wednesday, 1 July 2015
Sunday, 28 June 2015
Games are becoming too beholden to superficial, repetitive progression. It's time we stopped to smell the roses.
Saturday, 27 June 2015
If only you could talk to the monsters...
Wednesday, 17 June 2015
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Puppets! Starfox! JRPGs! DayZ!
Tuesday, 16 June 2015
But where's 2015's line-up?
Friday, 12 June 2015
Sunday, 31 May 2015
Land of opportunity.
Saturday, 30 May 2015
Wednesday, 27 May 2015
Monday, 18 May 2015
Cowboys versus Aliens.
Monday, 11 May 2015
Record-setting videos are fun to watch. But are they fun to play?
3DS' smartest feature, four years on.
Thursday, 7 May 2015
Monday, 4 May 2015
Can Sony's cloud gaming system succeed where OnLive failed?
Saturday, 2 May 2015
UPDATE: £1m stretch goal reached in less than 24 hours, simultaneous console release confirmed.
Friday, 1 May 2015
Inside Playtonic Games.
Thursday, 30 April 2015
And how Blizzard fixed its dungeon-crawler by breaking it.
Wednesday, 29 April 2015
Is the WOW Token working?
Saturday, 25 April 2015
Digital Foundry on The Wind Waker's HD treatment, and which other GameCube classics could follow suit.
Friday, 24 April 2015
Sales figures revealed. New game teased.
Friday, 17 April 2015