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And here's why.
Kickstarter, Chaos Reborn and going indie.
Saturday, 12 April 2014
And here's why.
Wednesday, 9 April 2014
Monday, 7 April 2014
Saturday, 5 April 2014
Friday, 4 April 2014
Tuesday, 1 April 2014
Friday, 28 March 2014
Creative Assembly's Al Hope on what Rezzed visitors can expect when they face the xenomorph.
Sunday, 23 March 2014
Saturday, 22 March 2014
Tuesday, 18 March 2014
"He was like, Peter... I think you got this."
Wednesday, 12 March 2014
A remarkable collaboration, as told by Obsidian.
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Sunday, 2 March 2014
Thursday, 27 February 2014
"We're not going down the rabbit hole of all the new features that the platforms use."
Wednesday, 19 February 2014
OlliOlli's developers on its console debut, and what's next for the London studio.
Tuesday, 11 February 2014
Obsidian on romance, maturity and more.
Monday, 10 February 2014
Looking back at the way Blizzard changed card values during the closed beta.
Sunday, 9 February 2014
Saturday, 8 February 2014
Mobile gaming is a joke. Don't become the next punch-line.
Saturday, 1 February 2014
Commercial success may evade them, but these ailing consoles are future classics.
Thursday, 30 January 2014
PlayStation's UK MD on the Slim's new screen, Vita TV and the handheld's future prospects.
Saturday, 25 January 2014
A lack of new game ideas is what's holding Nintendo back.
Thursday, 16 January 2014
He's done Fighting Fantasy, Games Workshop and Tomb Raider. Now, it's time to teach.