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Digital Foundry on CDPR's stunning new engine, and its plans to treat PC and console owners equally.
How the Civilization studio often gets physical when it comes to design.
Death! Splatter! Pumpkins!
From the archive: Backstage in the League of Legends phenomenon, and front seat at its world championships.
4K gaming displays become affordable. Digital Foundry investigates.
Sunday, 6 July 2014
Saturday, 5 July 2014
Sunday, 29 June 2014
We went outside long enough to find out.
From the archive: How Street Fighter gave the Capcom director a life and then almost took it away again.
Wednesday, 25 June 2014
Or are we still stuck in the past?
Sunday, 22 June 2014
Saturday, 21 June 2014
Tuesday, 17 June 2014
Sunday, 15 June 2014
Saturday, 14 June 2014
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Has Frostbite 3 really hit 1080p at 60fps on PlayStation 4?
Thursday, 12 June 2014
World of Tanks has come down with football fever.
A selection of titles both big and small restores some of the Wii U's unique magic.
'They're not avatars' defence sends the wrong message.
Tuesday, 10 June 2014
Just watch those Dogecoins rolling in.
Monday, 9 June 2014
Your journey to hitting someone with a moon starts here.
Sunday, 8 June 2014
Now the dust has settled, Digital Foundry examines all the evidence.
Thursday, 5 June 2014
"The future of being a mercenary in this universe is on PC."
What the latest mobile sensation says about humans and the games we play.
Sunday, 1 June 2014
Digital Foundry explores the pros and cons of unlocked fps vs 30fps gaming.
From the archive: Newell and company's vision seemed dramatic at the time.
Saturday, 31 May 2014
Friday, 30 May 2014
By a guy who used to go to work at NASA.
Thursday, 29 May 2014
Wednesday, 28 May 2014
Monday, 26 May 2014
PC, PS4, Xbox One and even PS3 versions compared.
The creators of Towerfall, JS Joust, Spaceteam and Turnover speak out.