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Saturday, 23 July 2016
Tuesday, 12 July 2016
Sunday, 10 July 2016
Saturday, 2 July 2016
Sunday, 29 May 2016
Thursday, 26 May 2016
Digital Foundry on a disappointing PS4 and Xbox One showing
Thursday, 19 May 2016
UPDATED: Full analysis added for Call of Duty: Black Ops.
Sunday, 24 April 2016
Thursday, 14 April 2016
Any improvement over PS Vita playback?
Sunday, 3 April 2016
Wednesday, 2 March 2016
How the Wii U version stacks up against the originals - with some surprising results.
Sunday, 24 January 2016
Friday, 15 January 2016
UPDATE: Xbox One/PlayStation 4 comparison video added.
Tuesday, 12 January 2016
PC and PS4 versions get cross-play.
The Platinum classic is out now on Nvidia's Shield micro-console - so how does it shape up?
Sunday, 20 December 2015
Tuesday, 8 December 2015
UPDATED: Analysis revised - US PS4 emulation is smoother than UK code.
Sunday, 29 November 2015
Sunday, 15 November 2015
Ten-year-old hardware hosts a cutting-edge game - and it's a superb conversion.
Saturday, 14 November 2015
Less stutter, no screen-tear.
Wednesday, 11 November 2015
Saturday, 10 October 2015
Digital Foundry concludes its analysis of the Nathan Drake Collection and looks at day one patch improvements.
Wednesday, 7 October 2015
How the Nathan Drake Collection modernises and improves a genuine last-gen classic.
Sunday, 4 October 2015
Friday, 2 October 2015
Digital Foundry tackles the opening chapter of the Nathan Drake Collection.
Saturday, 12 September 2015
Digital Foundry talks in depth with The Coalition on the ambitious remake and what to expect from the DX12 PC version.
Saturday, 29 August 2015
Digital Foundry on the highs and lows of MGS5 on PlayStation 3 and Xbox 360.
"It's a rare opportunity to do it when everything is going really well."