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It's far from dead and buried, Carbine says.
From the archive: Ubisoft Toronto's first lady Jade Raymond on sexism, robots and why Bobby Kotick should be funding more meaningful games.
From the archive: Chris Seavor on cancelled projects, the good old days and losing his rag.
From the archive: Japan's master of horror on the evil within and the evil without.
Wednesday, 12 November 2014
Sunday, 26 October 2014
Sunday, 19 October 2014
Sunday, 12 October 2014
Saturday, 11 October 2014
Monday, 29 September 2014
Friday, 26 September 2014
Saturday, 13 September 2014
Friday, 12 September 2014
How the Dead Space approach is having an impact on the shooter series.
Tuesday, 9 September 2014
And god looked back.
Wednesday, 3 September 2014
Saturday, 30 August 2014
Wednesday, 27 August 2014
Frank discussion with 4A Games about the new wave of consoles.
Friday, 8 August 2014
Crytek boss Cevat Yerli on unpaid wages, Ryse 2 and the future.
Tuesday, 5 August 2014
Wednesday, 30 July 2014
Paul Neurath on EA, foregoing Ultima and his new game.
Saturday, 26 July 2014
Thursday, 17 July 2014
Saturday, 21 June 2014
Thursday, 12 June 2014
'They're not avatars' defence sends the wrong message.
Tuesday, 10 June 2014
Just watch those Dogecoins rolling in.
Saturday, 31 May 2014
Thursday, 29 May 2014
Saturday, 10 May 2014
And, until recently, the industry had completely forgotten about it.
Tuesday, 6 May 2014
How one man's journey from Crackdown 2 to bedroom coder is helping forge an indie gem.
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Digital Foundry vs RedLynx in an extensive multi-platform Q&A.
Thursday, 1 May 2014
Wednesday, 30 April 2014
From Tarantino to Batman, what's set the new Wolfenstein's world in motion.
Friday, 18 April 2014
Naoki Yoshida, world saviour.