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To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Is the decision to abandon its E3 conference cause for an unhappy Nintendo day?
What can you expect from games that are dictated by scheduling?
Inside Microsoft, Nintendo and Sony's fight for the future.
Saturday, 30 August 2014
Wednesday, 9 October 2013
Saturday, 3 August 2013
Saturday, 27 April 2013
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Friday, 8 February 2013
Plus: 12 million Diablo 3 sales, 9.6m WOW subs and "disappointment" at Wii U launch.
Tuesday, 29 January 2013
Saturday, 24 November 2012
Saturday, 3 November 2012
Saturday, 13 October 2012
Monday, 3 September 2012
Second largest non-Warcraft PC MMO launch.
Saturday, 1 September 2012
Thursday, 30 August 2012
Being transposed from Java to HTML5.
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?
Wednesday, 8 August 2012
Saturday, 4 August 2012
Wednesday, 11 July 2012
"The company that does that the best will be the most successful."
Monday, 9 July 2012
Free-to-Play multiplayer action RPG heads West.
Saturday, 16 June 2012
What the furore over Tomb Raider's "attempted rape" says about the state of story in games.
Saturday, 9 June 2012
Pure playfulness, from physics simulations to Windowsill.
Saturday, 2 June 2012
Saturday, 19 May 2012
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems.
Wednesday, 2 May 2012
Former World of Warcraft lead on why you should welcome a publisher-free F2P future.