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Wednesday, 24 December 2014
Thursday, 18 December 2014
Julian Gollop's wizard battling strategy game returns in fine style.
Wednesday, 17 December 2014
Tuesday, 16 December 2014
How Frontier's long-awaited space sim is trying to balance commerce and conflict for a new generation.
Sunday, 14 December 2014
Digital Foundry re-assesses multimedia functionality and performance.
Veni, vidi, vici.
Saturday, 13 December 2014
Sunday, 7 December 2014
From the archive: Indestructible.
Nintendo's superb brawler assessed on home and handheld platforms.
Wednesday, 3 December 2014
Sunday, 30 November 2014
From the archive: The history. The legacy. The end.
Why frame-rate control is just as important as display resolution and quality presets.
Friday, 28 November 2014
"I probably don't know what I'm talking about."
A guild leader and raid leader returns.
Wednesday, 26 November 2014
Is this the end of mature AAA multi-platform game development on Nintendo's console?
One man's decade-long quest to become the ultimate digital fisherman.
Monday, 24 November 2014
The Karazhan of love.
Sunday, 23 November 2014
From the archive: A world apart.
Friday, 21 November 2014
Sony on its secret shooter weapon.