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Saturday, 6 February 2016
Tuesday, 12 January 2016
The Platinum classic is out now on Nvidia's Shield micro-console - so how does it shape up?
Tuesday, 15 December 2015
Friday, 25 September 2015
Email attachment 'hack' opens up a range of new titles for Sony's beleaguered micro-console.
Saturday, 29 August 2015
Saturday, 25 July 2015
Saturday, 18 July 2015
Monday, 4 May 2015
Wednesday, 29 April 2015
Is the WOW Token working?
Tuesday, 10 March 2015
Digital Foundry stacks up the PS4 remaster against the existing PS3 and PC games.
Sunday, 1 March 2015
Thursday, 26 February 2015
The definitive edition? The PS4 remaster stacked up against the PC original.
Thursday, 29 January 2015
How expansion Heart of Thorns begins an endgame revolution.
Sunday, 14 December 2014
Digital Foundry re-assesses multimedia functionality and performance.
Saturday, 29 November 2014
Friday, 28 November 2014
A guild leader and raid leader returns.
Sunday, 23 November 2014
From the archive: A world apart.
Sunday, 16 November 2014
Thursday, 13 November 2014
Sunday, 17 August 2014
Saturday, 9 August 2014
Xbox 360 vs Xbox One. PS3 vs PlayStation 4. Is this the remaster you've been waiting for?
Saturday, 2 August 2014
Digital Foundry analyses the excellent port and talks to the developers behind it.
Sunday, 27 July 2014
The games that pushed Xbox 360 and PS3 to their limits - and could look spectacular on the new wave of consoles.
Saturday, 26 July 2014
The studio that defined the modern FPS brings the curtain down on Microsoft's vintage console.
Tuesday, 22 July 2014
Micro-console meets tablet meets PC gameplay extender.
Monday, 21 July 2014
Monday, 16 June 2014
Digital Foundry compares the reveal trailer with PS3 footage, making some remarkable discoveries.
Monday, 26 May 2014
Wednesday, 21 May 2014
Handheld with care?
Sunday, 18 May 2014
Digital Foundry goes hands-on with the Nvidia Shield Tegra 4 ports.
Sunday, 2 February 2014
Should you just stick with PlayStation 3?
Saturday, 18 January 2014
Digital Foundry on how the Steam Machines are the first step in taking PC games to places Windows can't reach.