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Tuesday, 28 July 2015
Royal with cheese.
Saturday, 25 July 2015
Tuesday, 21 July 2015
Saturday, 18 July 2015
Friday, 17 July 2015
Monday, 13 July 2015
Sunday, 28 June 2015
Games are becoming too beholden to superficial, repetitive progression. It's time we stopped to smell the roses.
Poor sales and tepid reviews couldn't keep this underdog down.
Sunday, 14 June 2015
Saturday, 13 June 2015
Friday, 12 June 2015
Sunday, 31 May 2015
Land of opportunity.
Wednesday, 27 May 2015
From the archive: Ono, Killian and the SF4 community look back at one of the fighting genre's greats.
Thursday, 21 May 2015
'I don't exactly know what I mean by that, but I mean it.'
Saturday, 16 May 2015
Friday, 15 May 2015
Bungie on the mysterious Destiny merchant who keeps on giving.
Tuesday, 12 May 2015
Shooty and Sweep.
Monday, 11 May 2015
Record-setting videos are fun to watch. But are they fun to play?
3DS' smartest feature, four years on.
Wednesday, 6 May 2015
"Don't do a movie game."
Monday, 4 May 2015
Can Sony's cloud gaming system succeed where OnLive failed?
Saturday, 2 May 2015
UPDATE: £1m stretch goal reached in less than 24 hours, simultaneous console release confirmed.
Thursday, 30 April 2015
And how Blizzard fixed its dungeon-crawler by breaking it.
Saturday, 25 April 2015
Digital Foundry on The Wind Waker's HD treatment, and which other GameCube classics could follow suit.
What do Bloodborne, Mario and Dishonored have in common?
Friday, 24 April 2015
Sales figures revealed. New game teased.