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Friday, 10 October 2014
We dinna-dinna-dinna-dunno exactly, but loads.
Saturday, 4 October 2014
Goop news, everyone.
Friday, 3 October 2014
Monday, 29 September 2014
The haters gonna hate, hate, hate, hate, hate.
Art we good?
Sunday, 28 September 2014
Wednesday, 24 September 2014
Via Miyamoto's "180 degree" table-flip, drinking and dreams of Star Wars.
Saturday, 13 September 2014
Saturday, 30 August 2014
Thursday, 28 August 2014
Wednesday, 27 August 2014
Tuesday, 12 August 2014
Will commercially released unfinished games spoil consoles' picnic? We investigate.
Saturday, 9 August 2014
Or, what can games learn from William Shatner?
Monday, 4 August 2014
Sunday, 3 August 2014
From the archive: He bet his career on a game and hit the jackpot, then bet it on a film and lost it all. What happened to Final Fantasy's father?
Saturday, 2 August 2014
Digital Foundry analyses the excellent port and talks to the developers behind it.
Friday, 1 August 2014
Monday, 28 July 2014
Because you've got nothing better to do on a Monday afternoon.
Tuesday, 22 July 2014
Micro-console meets tablet meets PC gameplay extender.
As Nintendo's offshoot awaits, a genre expert on what makes Koei's Musou games great.
Sunday, 6 July 2014
How the Civilization studio often gets physical when it comes to design.
Friday, 4 July 2014