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Digital Foundry concludes its analysis of the Nathan Drake Collection and looks at day one patch improvements.
How the Nathan Drake Collection modernises and improves a genuine last-gen classic.
Digital Foundry tackles the opening chapter of the Nathan Drake Collection.
Wednesday, 7 October 2015
Sunday, 4 October 2015
Friday, 2 October 2015
Friday, 25 September 2015
Email attachment 'hack' opens up a range of new titles for Sony's beleaguered micro-console.
Saturday, 12 September 2015
Saturday, 29 August 2015
Thursday, 27 August 2015
Tuesday, 4 August 2015
Saturday, 25 July 2015
Saturday, 18 July 2015
Saturday, 20 June 2015
In-depth analysis of Microsoft's technological miracle.
Sunday, 17 May 2015
Saturday, 16 May 2015
Monday, 4 May 2015
Saturday, 25 April 2015
Sunday, 19 April 2015
Sunday, 22 March 2015
Sunday, 15 March 2015
Cross-gen engine enhancements make the new PC version the pick of the bunch.
Wednesday, 11 March 2015
Tuesday, 10 March 2015
Digital Foundry stacks up the PS4 remaster against the existing PS3 and PC games.
Sunday, 1 March 2015
From the archive: behind the scenes on the making of a genuine last-gen classic.
Thursday, 26 February 2015
The definitive edition? The PS4 remaster stacked up against the PC original.
Sunday, 15 February 2015
id Software's launch game had 1080p60 support - even when the hardware didn't.
Sunday, 18 January 2015
Take Gat and party.
Monday, 5 January 2015
iPad Air 2, Shield Tablet and last-gen console effortlessly bested according to initial benchmarks.
Saturday, 20 December 2014
A sublime and adaptive PC port from Kojima Productions.
Wednesday, 17 December 2014
Is this the worst-performing PS3 game of recent times?