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It's struggled in the marketplace, but Nintendo's console has remembered something its competition seemingly forgot.
"I probably don't know what I'm talking about."
From the archive: Ubisoft Toronto's first lady Jade Raymond on sexism, robots and why Bobby Kotick should be funding more meaningful games.
From the archive: Chris Seavor on cancelled projects, the good old days and losing his rag.
Saturday, 29 November 2014
Friday, 28 November 2014
Sunday, 26 October 2014
Sunday, 12 October 2014
Saturday, 13 September 2014
Saturday, 30 August 2014
Tuesday, 19 August 2014
Our Gamescom interview with Sony's Shuhei Yoshida.
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Saturday, 10 May 2014
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Tuesday, 1 April 2014
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Wednesday, 19 February 2014
OlliOlli's developers on its console debut, and what's next for the London studio.
Sunday, 9 February 2014
Saturday, 8 February 2014
Mobile gaming is a joke. Don't become the next punch-line.
Saturday, 1 February 2014
Commercial success may evade them, but these ailing consoles are future classics.
Thursday, 30 January 2014
Saturday, 25 January 2014
Friday, 8 November 2013
Infinity Ward on next-gen, mega textures, dedicated servers and the future.
Saturday, 19 October 2013
Watch Dogs' delay is a blow, but also a sign of the French publisher's growing might.