Eurogamer.net • 3DS PSP Xbox 360 • Rezzed Saturday Soapbox
To reach their full potential, games need to stop empowering the player and embrace the raw and personal.
Is the decision to abandon its E3 conference cause for an unhappy Nintendo day?
Dreamfall Chapters dev responds to George Lucas' view that games are still waiting for a Titanic-style storytelling success
"It made me so angry."
What can you expect from games that are dictated by scheduling?
Saturday, 30 August 2014
Saturday, 3 August 2013
Sunday, 23 June 2013
Saturday, 27 April 2013
Saturday, 2 March 2013
Cliff Bleszinski makes a reasonable point, but there's more to it.
Saturday, 20 October 2012
Saturday, 13 October 2012
Saturday, 1 September 2012
Saturday, 25 August 2012
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?
Saturday, 4 August 2012
Saturday, 21 July 2012
How gaming's obsession with empowering fantasy is making us lose the human touch.
Saturday, 7 July 2012
Friday, 6 July 2012
"They're miles apart."
Tuesday, 3 July 2012
We pick apart the Sony Gaikai acquisition and talk Rezzed.
Saturday, 16 June 2012
Saturday, 9 June 2012
Pure playfulness, from physics simulations to Windowsill.
Saturday, 2 June 2012
Monday, 28 May 2012
Borderlands 2 playable for the first time in the UK.
Saturday, 19 May 2012
Rumours of an iDevice for the living room highlight the huge challenges facing next-gen gaming systems.
Saturday, 12 May 2012
Microsoft's $99 Xbox points towards the future of games as a service - but can we trust the platform holders to provide a service that's worthwhile?
Saturday, 28 April 2012
Why Nintendo's conservatism is vital to maintaining its magical hold on players.
Saturday, 18 February 2012
Devs and gamers are united, and there can be only one winner: everyone!
Saturday, 11 February 2012
Saturday, 17 December 2011