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Saturday, 24 June 2017
Sunday, 14 May 2017
id Software's launch game had 1080p60 support - even when the hardware didn't.
Saturday, 22 April 2017
Thursday, 13 April 2017
It's the smoothest console version - and thousands are still playing it online.
Thursday, 6 April 2017
Smoother frame-rates, no tearing, faster loading - and more.
Tuesday, 14 March 2017
Does this explain why Switch's portable mode runs smoother than docked?
Saturday, 11 March 2017
Massively improved resolution, faster performance, better visuals.
Wednesday, 8 March 2017
Tuesday, 14 February 2017
Sunday, 22 January 2017
The history of Bungie's brilliant shooter, its tech re-assessed, plus the best way to play today.
Saturday, 10 September 2016
UPDATED: Does Bayonetta on Xbox One offer the definitive experience? Also: Forza Horizon, Mirror's Edge and many more titles added.
Sunday, 31 July 2016
Emulation tests on Nvidia Tegra hardware show promising results.
Tuesday, 12 July 2016
Sunday, 10 July 2016
Saturday, 2 July 2016
Wednesday, 22 June 2016
Digital Foundry goes hands-on with Nintendo's most technologically ambitious project to date.
Sunday, 29 May 2016
Thursday, 26 May 2016
Digital Foundry on a disappointing PS4 and Xbox One showing
Sunday, 27 March 2016
Just how much faster is the later model? Finally, we have answers.
Wednesday, 2 March 2016
How the Wii U version stacks up against the originals - with some surprising results.
Monday, 8 February 2016
Digital Foundry on how the Wii U remaster is the definitive release.
Sunday, 24 January 2016
From the archive: Digital Foundry on the genesis of the epic RPG and its miraculous Xbox 360 adaptation.
Friday, 15 January 2016
UPDATE: Xbox One/PlayStation 4 comparison video added.
Tuesday, 12 January 2016
Tuesday, 15 December 2015
How the PS4 remake stacks up against prior versions of Midgar on PS1, PS3 and PSP.
Sunday, 13 December 2015
Tuesday, 8 December 2015
UPDATED: Analysis revised - US PS4 emulation is smoother than UK code.
Tuesday, 1 December 2015