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Saturday, 24 June 2017
Sunday, 14 May 2017
id Software's launch game had 1080p60 support - even when the hardware didn't.
Thursday, 13 April 2017
It's the smoothest console version - and thousands are still playing it online.
Thursday, 6 April 2017
Smoother frame-rates, no tearing, faster loading - and more.
Tuesday, 14 February 2017
Sunday, 22 January 2017
The history of Bungie's brilliant shooter, its tech re-assessed, plus the best way to play today.
Tuesday, 13 September 2016
Saturday, 10 September 2016
UPDATED: Does Bayonetta on Xbox One offer the definitive experience? Also: Forza Horizon, Mirror's Edge and many more titles added.
Sunday, 31 July 2016
Emulation tests on Nvidia Tegra hardware show promising results.
Tuesday, 12 July 2016
Sunday, 10 July 2016
Saturday, 2 July 2016
Thursday, 26 May 2016
Digital Foundry on a disappointing PS4 and Xbox One showing
Sunday, 24 April 2016
Thursday, 14 April 2016
Any improvement over PS Vita playback?
Sunday, 27 March 2016
Wednesday, 2 March 2016
How the Wii U version stacks up against the originals - with some surprising results.
Sunday, 24 January 2016
Friday, 15 January 2016
UPDATE: Xbox One/PlayStation 4 comparison video added.
Sunday, 20 December 2015
Tuesday, 8 December 2015
UPDATED: Analysis revised - US PS4 emulation is smoother than UK code.
Sunday, 15 November 2015
Ten-year-old hardware hosts a cutting-edge game - and it's a superb conversion.
Saturday, 14 November 2015
Less stutter, no screen-tear.
Wednesday, 11 November 2015
Saturday, 12 September 2015
Digital Foundry talks in depth with The Coalition on the ambitious remake and what to expect from the DX12 PC version.
Saturday, 29 August 2015
Digital Foundry on the highs and lows of MGS5 on PlayStation 3 and Xbox 360.
"It's a rare opportunity to do it when everything is going really well."
Thursday, 27 August 2015
Thursday, 6 August 2015
Artifact weapons, The Broken Isles, new level cap of 110, more.
Tuesday, 4 August 2015
Monday, 6 July 2015
Thursday, 25 June 2015
UPDATE: A bit of clarification on that ArenaNet statement.
Saturday, 20 June 2015
In-depth analysis of Microsoft's technological miracle.
Thursday, 18 June 2015
New raids, features and progression tools out next week.
Friday, 15 May 2015
"You thought that we are unbeatable..."
Tuesday, 12 May 2015
Thursday, 7 May 2015
Blizzard respecs for the future.