Blizzard's move for accessibility is a boon for those new to the genre - but how will it go down with existing MOBA diehards?
With a classic Warcraft feel and fan-pleasing features, the MMO is entrenching in its old age.
Why Zoo Tycoon's an unlikely highlight of the Xbox One launch line-up.
Nintendo's finest designers guide us around Super Mario 3D World.
Futurlab's starbound follow-up introduces new mechanics, and new challenges.
Mark Foster's mysterious gem was a highlight of the Expo - here's why.
A few hours with From Software's beta shows that, despite some additions and subtractions, the savage heart remains.
Double Helix's involvement may have raised suspicions, but this is a solid if safe revival for Capcom's icon.
Ground Zeroes introduces the cornerstone of a new type of Metal Gear - but are the foundations solid?
The latest from Deadly Premonition's director is strange, surreal and utterly brilliant.
Will the latest entries be a mega evolution?
Hands-on with Sony's big platforming hope.
Black and white and red all over.
At the Gates sets its sights on the fall of Rome.
Kurosawa and pixel-art meet in a duel to the death.
As Bohemia waits to roll out the campaign, Paul Dean looks at what's there ahead of the review.
How The Walking Dead developer stays fresh with Fables.
Juggling monsters and melancholy in David Cage's latest interactive drama.
A brief look at Rawbots, the impressive robot-building sim.
A single shared world and another social experiment.
Ready at Dawn reappears with its shot at the big time.
Eve Valkyrie's journey to a fully-fledged game proves how exciting VR's future will be.
The Vita's latest addition marks a change of direction for Shadow of the Damned's creator.
Firaxis' expansion offers gene-splicing, cybernetics - and robotic exo-skeletons.