Eurogamer.net • 3DS iPad iPhone PlayStation 3 Wii U • Interviews Opinion
Eiji Aonuma on how Zelda made the Switch, and how female Link was briefly considered.
A brief chat with game director Katsura Hashino.
How Rhianna Pratchett helped reboot Tomb Raider.
"Put aside the petty bickering and embrace a new outlook."
Friday, 21 April 2017
Wednesday, 19 April 2017
Thursday, 19 January 2017
Wednesday, 10 August 2016
Friday, 15 July 2016
Monday, 18 April 2016
So, that old lady behind the diner...
Thursday, 3 March 2016
"The world of games moved on and I didn't."
Tuesday, 2 February 2016
Friday, 8 January 2016
Bertie meets Kustom Kontrollerz.
Tuesday, 8 December 2015
Set your expectations for a quieter - but more surprising - second year.
Wednesday, 30 September 2015
The big interview: PlayStation VR, PS4's Christmas line-up and the challenges facing consoles.
Friday, 24 July 2015
Friday, 3 July 2015
Wednesday, 17 June 2015
A new Metroid and a new Animal Crossing should have kept the faithful happy, but instead they're up in arms.
Wednesday, 18 March 2015
Farewell, Wii hardly knew U.
Friday, 13 February 2015
Midnight Star tackles the same challenges as Destiny on a different platform.
Sunday, 8 February 2015
From Sega Rally to Child of Eden, the past, present and future of the influential designer.
Saturday, 7 February 2015
Wednesday, 7 January 2015
Reasons to be cheerful.
Saturday, 20 December 2014
"Most likely, you live with them..."
Saturday, 13 December 2014
Tuesday, 2 December 2014
Ubisoft Montreal's latest could be a fine portrayal of a country under siege, if only it stopped to breathe.
Saturday, 29 November 2014
It's struggled in the marketplace, but Nintendo's console has remembered something its competition seemingly forgot.