Eurogamer.net • Interviews • MMO
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As Eve Online Retribution expansion launches, CCP reveals master plan to make its famously impenetrable MMO accessible
John Lander lays the foundation for the next decade of Eve. 27
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The Secret World post-mortem: "No, it's not going free-to-play any time soon"
"We need to prove this business model has not gone the way of the dinosaur." 59
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Guild Wars 2 interview: the boss O'Brien on launch, growing pains, reviews and patches
"I'm talking to you with very little sleep right now." 35
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Blizzard's Mike Morhaime Interviewed
The boss talks pandas, free-to-play and the clash of the DOTAs. 14
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Killing Deathwing in WOW Patch 4.3
Blizzard's Tom Chilton tells us all about it. 36
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Eurogamer Interviews the Eve Council Chairman
The peasants are revolting. 41
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MMO in Tights: Will DC Universe change console gaming?
SOE boss John Smedley speaks out. 74
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EVE: CCP Gives A Damn
"We show them how the hot dogs are made." 46
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Defending APB
Realtime Worlds' Dave Jones hits back. 74
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Guild Wars 2
A question of questing. 44
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Funcom's Craig Morrison
Age of Conan - one year later. 54
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Blizzard's Rob Pardo
How the world's most successful studio makes games. 43
- Recently published
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As Eve Online Retribution expansion launches, CCP reveals master plan to make its famously impenetrable MMO accessible
John Lander lays the foundation for the next decade of Eve. 27
-
The Secret World post-mortem: "No, it's not going free-to-play any time soon"
"We need to prove this business model has not gone the way of the dinosaur." 59
-
Guild Wars 2 interview: the boss O'Brien on launch, growing pains, reviews and patches
"I'm talking to you with very little sleep right now." 35
-
Blizzard's Mike Morhaime Interviewed
The boss talks pandas, free-to-play and the clash of the DOTAs. 14
-
Killing Deathwing in WOW Patch 4.3
Blizzard's Tom Chilton tells us all about it. 36
-
Eurogamer Interviews the Eve Council Chairman
The peasants are revolting. 41
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Will Conan Movie Save Age of Conan?
Funcom unveils the Savage Coast of Turan. 19
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Guild Wars 2: How to make MMOs better
Designer Colin Johanson takes us inside ArenaNet. 32
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Rift: An MMO success story
"One of the players was taking air-force pilot drugs." 28
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Eskil Steenberg: Love Maker
"I am an entire team! I've had to be an entire team." 25
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MMO in Tights: Will DC Universe change console gaming?
SOE boss John Smedley speaks out. 74
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The Remaking of World of Warcraft
Greg "Ghostcrawler" Street and Dave Kosak on the launch of the new old WOW. 24
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Square Enix on Final Fantasy XIV's future
"We're taking your voice seriously." 44
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Trion talks Rift
"More is not better. Better is better." 2
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EVE: CCP Gives A Damn
"We show them how the hot dogs are made." 46
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The case for WAR
BioWare Mythic on Warhammer, Real ID and the future. 27
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The Jagex Factor
CEO on MechScape, RuneScape, Stellar Dawn, rivals. 18
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Defending APB
Realtime Worlds' Dave Jones hits back. 74
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BioWare's Greg Zeschuk
Doctor in the house. 12
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How to make a Cataclysm
We meet the men tearing WOW to pieces: world guru Alex Afrasiabi and systems legend Greg Street. 11
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Guild Wars 2
A question of questing. 44
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Football Manager Live: The Reboot
Sports Interactive bigwig Marc Duffy defends his goal. 20
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PopCap's John Vechey
On Facebook, iPad, Minkley's Meat Ceiling and more. 18
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Metaplace's Raph Koster
The MMO legend on the now-defunct Metaplace and the future of virtual worlds. 7
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Funcom's SweetRobot
MMOs for kids? 21
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Undead Labs' Jeff Strain
On his new console-only zombie MMO. 27
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SOE's John Smedley
Sony Online Entertainment's very own raid boss on the MMO company's new perspective. 14
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The Lord of the Rings Online: Siege of Mirkwood
Exploring the mini-expansion with producer Jeffrey Steefel. 10
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Star Trek Online
Executive producer Craig Zinkievich makes it so. 22
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Funcom's Ragnar Tornquist
"Nothing is too crazy for this game." 10
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LEGO Universe
Bricking it. 17
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Tuesday, 5 January 2010
Friday, 11 December 2009
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Monday, 26 October 2009
Friday, 9 October 2009
Thursday, 10 September 2009
Thursday, 3 September 2009
August 2009
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Jagex on RuneScape, MechScape and FunOrb
Mark Gerhard and Henrique Olifiers talk up the UK's biggest publisher. 6
July 2009
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Funcom's Craig Morrison
Age of Conan - one year later. 54
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Blizzard's Rob Pardo
How the world's most successful studio makes games. 43
April 2009
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The Lord of the Rings Online
Part two: looking into the future - Books, expansions and beyond. 14
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The Lord of the Rings Online
Part one: looking back on LOTRO's first two years. 21
March 2009
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Champions Online's Bill Roper
Cryptic's new ambassador on nemeses, consoles, and life after Hellgate. 11
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EVE Online's Noah Ward
Senior designer speaks on the eve of Apocrypha. 10
January 2009
December 2008
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Jumpgate: Evolution
NetDevil's Peterscheck on the return of the joystick. 19
November 2008
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EVE Online's Torfi Frans
Talking In Stations with the senior producer. 13
October 2008
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Funcom's Craig Morrison
Conan's new emissary speaks. 15
September 2008
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Warhammer Online's Mark Jacobs
On population balance, server stability and more. 10
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Warhammer Online's Paul Barnett
Oh! What a lovely WAR. 39
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The Lord of the Rings Online: Mines of Moria
Jeffrey Steefel on the first expansion and beyond. 24
August 2008
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World of Warcraft: Wrath of the Lich King
Chilton and Brack: Kings of all they survey. 12
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DC Universe Online
SOE Austin's John Blakely. 6
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Arts and Warcraft
WildStorm on the WOW graphic novel. 4
July 2008
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Flagship's Max Schaefer
On the future of free MMO Mythos, and what went wrong with Hellgate. 14
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Blizzard's Mike Morhaime
He runs the world's most successful developer. But what makes him nervous? 11
June 2008
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Funcom's Gaute Godager
On launching Conan - and what comes next. 25
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The Agency
Interrogating designer Hal Milton and director Matt Wilson. 7
May 2008
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World of Warcraft: Wrath of the Lich King
War crafters Kaplan, Chilton and Brack on Lich King and what WOW is doing to MMOs. 18
April 2008
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Lord of the Rings Online: Shadows of Angmar
More from Steefel: Ents, graphics, Xboxes and Asia. 1
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Lord of the Rings Online: Shadows of Angmar
Fishing for details of Book 13 with Jeffrey Steefel. 12
March 2008
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Warhammer Online: Age of Reckoning
Producer Jeff Hickman on the game, the grind, the delay and EA. 25
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Blizzard's Samwise Didier
The art director talks Warcraft and StarCraft. And checkers. 9
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The Agency
Matt Staroscik shows us the blueprints. 17
February 2008
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The Great Digital Gold-Rush
And how RuneScape reckons it beat it. 20
January 2008
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Questioning Conan
An audience in the court of the Barbarian King. For Age of Conan, obv. 11
November 2007
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War, Interrupted
EA Mythic boss Mark Jacobs on Warhammer's delay. 15
September 2007
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The Guild Master
ArenaNet's Jeff Strain on the future of Guild Wars. 20
April 2007
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The best things in life are free
ArenaNet and NCsoft talk Guild Wars 2. 16
January 2006
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Dungeons & Dragons Online: Stormreach
Who needs pen and paper? 24
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Top 50 Reaction: City of Heroes/Villains
We chat to Cryptic's Jack Emmert. 10

