Eurogamer.net • 3DS DS PC Xbox 360 • Articles Interviews Previews
Digital Foundry talks to Bluepoint Games on how the Respawn epic made its way onto last-gen hardware.
"A metal clanking sound plays if the user's character stabs the curtains."
Tuesday, 15 April 2014
Sunday, 13 April 2014
Thursday, 10 April 2014
Wednesday, 9 April 2014
Tuesday, 8 April 2014
Monday, 7 April 2014
Sunday, 6 April 2014
"Do you know the way to Shell Beach?"
How a bastard mod became its own genre.
Friday, 4 April 2014
Darling it's better down where it's wetter.
One is making Metal Gear Solid 5, another Volume. Both discuss the current state of stealth.
Thursday, 3 April 2014
Ubisoft's storybook RPG is quick to delight the eyes, but slow to engage the mind.
Tuesday, 1 April 2014
How 22cans' evolving game is looking to win back early doubters.
Easy come, easy go.
Saturday, 29 March 2014
Starving, mountains, zombies: his incredible story.
For games, is the story less important than the telling?
Friday, 28 March 2014
Creative Assembly's Al Hope on what Rezzed visitors can expect when they face the xenomorph.
Thursday, 27 March 2014
Tuesday, 25 March 2014
Don't panic, though: "It's not a permanent shift."
Monday, 24 March 2014
Sunday, 23 March 2014
"I just realised: people like working things out for themselves."
Friday, 21 March 2014
Thursday, 20 March 2014
Tuesday, 18 March 2014
"He was like, Peter... I think you got this."