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Saturday, 13 September 2014
Friday, 12 September 2014
How the Dead Space approach is having an impact on the shooter series.
Tuesday, 9 September 2014
And god looked back.
Wednesday, 3 September 2014
Saturday, 30 August 2014
Wednesday, 27 August 2014
Frank discussion with 4A Games about the new wave of consoles.
Thursday, 21 August 2014
Post beta, the end - or beginning - is near.
Tuesday, 19 August 2014
Our Gamescom interview with Sony's Shuhei Yoshida.
Monday, 18 August 2014
"It doesn't come from an evil space."
Friday, 8 August 2014
Crytek boss Cevat Yerli on unpaid wages, Ryse 2 and the future.
Tuesday, 5 August 2014
Wednesday, 30 July 2014
Paul Neurath on EA, foregoing Ultima and his new game.
Saturday, 26 July 2014
Thursday, 17 July 2014
Saturday, 21 June 2014
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Thursday, 12 June 2014
'They're not avatars' defence sends the wrong message.
Tuesday, 10 June 2014
Just watch those Dogecoins rolling in.
Thursday, 29 May 2014
Saturday, 10 May 2014
And, until recently, the industry had completely forgotten about it.
Tuesday, 6 May 2014
How one man's journey from Crackdown 2 to bedroom coder is helping forge an indie gem.
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Digital Foundry vs RedLynx in an extensive multi-platform Q&A.
Friday, 2 May 2014
It's been a long journey, but for the creator of Halo the end is in sight.
Thursday, 1 May 2014
Wednesday, 30 April 2014
From Tarantino to Batman, what's set the new Wolfenstein's world in motion.