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Saturday, 30 August 2014
Thursday, 21 August 2014
Post beta, the end - or beginning - is near.
Tuesday, 19 August 2014
Our Gamescom interview with Sony's Shuhei Yoshida.
Friday, 8 August 2014
Crytek boss Cevat Yerli on unpaid wages, Ryse 2 and the future.
Thursday, 31 July 2014
Tuesday, 29 July 2014
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Thursday, 5 June 2014
Saturday, 31 May 2014
Stripped back extensively, the soul of the game is at risk.
Open-world games are often better when they lighten up.
Wednesday, 21 May 2014
Monday, 12 May 2014
Saturday, 10 May 2014
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Friday, 2 May 2014
Wednesday, 30 April 2014
From Tarantino to Batman, what's set the new Wolfenstein's world in motion.
Saturday, 19 April 2014
Saturday, 12 April 2014
And here's why.
Monday, 7 April 2014
Friday, 4 April 2014
One is making Metal Gear Solid 5, another Volume. Both discuss the current state of stealth.
Friday, 28 March 2014
Creative Assembly's Al Hope on what Rezzed visitors can expect when they face the xenomorph.
Sunday, 23 March 2014
A quad-format comparison of the Fox Engine in action.
Saturday, 22 March 2014
By getting back to Mother Basics.
Sony's VR engineer on Oculus comparisons, specs, Move, sickness and the future.
Tuesday, 18 March 2014
"He was like, Peter... I think you got this."
Wednesday, 12 March 2014
A remarkable collaboration, as told by Obsidian.
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Sunday, 2 March 2014
From the archive: BioShock Infinite's creative director talks about games, politics and throwing himself on the fire.
Thursday, 27 February 2014
"We're not going down the rabbit hole of all the new features that the platforms use."
Saturday, 1 February 2014
Commercial success may evade them, but these ailing consoles are future classics.
Saturday, 25 January 2014
A lack of new game ideas is what's holding Nintendo back.
Thursday, 16 January 2014
He's done Fighting Fantasy, Games Workshop and Tomb Raider. Now, it's time to teach.
Thursday, 9 January 2014
Castlevania: Lords of Shadow 2 expands into Legend of Zelda territory.
Sunday, 8 December 2013
From street racing to the Nurburgring, how Polyphony's Kazunori Yamauchi came to define driving.