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Thursday, 30 October 2014
Wednesday, 29 October 2014
Tuesday, 28 October 2014
Monday, 27 October 2014
Sunday, 26 October 2014
Saturday, 25 October 2014
Friday, 24 October 2014
From the ashes of Simbin has risen a simulator that's never been better.
Thursday, 23 October 2014
Wednesday, 22 October 2014
Tuesday, 21 October 2014
Saturday, 18 October 2014
How big budget games have slyly shifted their focus towards narrative.
Friday, 17 October 2014
What to expect as the game approaches its second decade.
Thursday, 16 October 2014
Not even an overclocked i7 and the fastest GPU on the planet can manage it.
Wednesday, 15 October 2014
One year on - how the new patch impacts DICE's troubled shooter.
Tuesday, 14 October 2014
Monday, 13 October 2014
We talk to the expansion's lead designer about simplifying complexity.
Sunday, 12 October 2014
Step into the light.
From the archive: Chris Seavor on cancelled projects, the good old days and losing his rag.
Thursday, 9 October 2014
People are spending thousands of pounds on virtual spaceships for an unfinished game. We investigate.
Tuesday, 7 October 2014
The landscape's the star in The Astronauts' astonishing debut.