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Saturday, 30 August 2014
Thursday, 28 August 2014
Tuesday, 19 August 2014
Our Gamescom interview with Sony's Shuhei Yoshida.
Tuesday, 12 August 2014
Will commercially released unfinished games spoil consoles' picnic? We investigate.
Saturday, 2 August 2014
Tuesday, 22 July 2014
Micro-console meets tablet meets PC gameplay extender.
As Nintendo's offshoot awaits, a genre expert on what makes Koei's Musou games great.
Sunday, 29 June 2014
We went outside long enough to find out.
Friday, 20 June 2014
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Thursday, 12 June 2014
A selection of titles both big and small restores some of the Wii U's unique magic.
Thursday, 5 June 2014
Monday, 26 May 2014
The creators of Towerfall, JS Joust, Spaceteam and Turnover speak out.
Wednesday, 21 May 2014
Handheld with care?
Sunday, 18 May 2014
Digital Foundry goes hands-on with the Nvidia Shield Tegra 4 ports.
Saturday, 10 May 2014
And, until recently, the industry had completely forgotten about it.
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Wednesday, 30 April 2014
Thursday, 24 April 2014
Tekken, Soul Calibur and Ace Combat work to repair the image of a business model.
Monday, 21 April 2014
Dissecting the history of one of Japan's most enduring mecha series.
Tuesday, 15 April 2014
Tuesday, 1 April 2014
Sunday, 16 March 2014
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.