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Sunday, 15 February 2015
id Software's launch game had 1080p60 support - even when the hardware didn't.
Sunday, 7 December 2014
Nintendo's superb brawler assessed on home and handheld platforms.
Sunday, 16 November 2014
Thursday, 13 November 2014
Thursday, 30 October 2014
Thursday, 23 October 2014
Sunday, 17 August 2014
Saturday, 9 August 2014
Saturday, 2 August 2014
Sunday, 27 July 2014
Saturday, 26 July 2014
The studio that defined the modern FPS brings the curtain down on Microsoft's vintage console.
Tuesday, 22 July 2014
Micro-console meets tablet meets PC gameplay extender.
Wednesday, 21 May 2014
Handheld with care?
Sunday, 18 May 2014
Tuesday, 8 April 2014
Saturday, 18 January 2014
Digital Foundry on how the Steam Machines are the first step in taking PC games to places Windows can't reach.
Saturday, 30 November 2013
Sunday, 27 October 2013
Digital Foundry's video showcase on the culmination of Rockstar's current-gen world simulation.
Saturday, 21 September 2013
PS4 design chief also responsible for Sony's handheld.
Saturday, 14 September 2013
How the Rockstar classic shaped the way that we look at games.
Sunday, 8 September 2013
Digital Foundry vs. Guerrilla Cambridge on the tech secrets of mobile's most advanced FPS.
Saturday, 6 July 2013
Digital Foundry's take on the new shooter from developers who wrote the book on console 60fps gunplay.
Sunday, 14 April 2013
The behind-the-scenes story on squeezing the AC3 engine into Sony's handheld.
Friday, 5 April 2013
Saturday, 16 March 2013
How well can cutting-edge games run on Sony's handheld? Digital Foundry talks to Criterion Games.
Saturday, 23 February 2013
The inside story of what it's like working with Sony's powerful handheld.
Wednesday, 23 January 2013
Digital Foundry puts the Xbox 360 and PS3 samplers to the sword.
Sunday, 6 January 2013
An Android tablet with physical gaming controls - is it a match made in heaven? Digital Foundry investigates.