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Wednesday, 7 January 2015
Reasons to be cheerful.
Friday, 28 November 2014
Saturday, 13 September 2014
Friday, 13 June 2014
New games, fresh thinking and brilliant PR bring the Kyoto giant bang up to date.
Saturday, 3 May 2014
"Dig up the past, all you get is dirty."
Tuesday, 1 April 2014
Tuesday, 11 March 2014
We interview its creator Ryozo Tsujimoto to find out.
Saturday, 8 February 2014
Mobile gaming is a joke. Don't become the next punch-line.
Saturday, 1 February 2014
Commercial success may evade them, but these ailing consoles are future classics.
Saturday, 25 January 2014
Thursday, 8 August 2013
Saturday, 3 August 2013
Wednesday, 24 July 2013
Friday, 21 June 2013
That's a turnip for the books.
Friday, 14 June 2013
The veteran producer on revising Wind Waker, escaping tradition and finding Nintendo's future.
Saturday, 27 April 2013
Wednesday, 20 February 2013
Lords of Shadow 2 will be Spanish dev's final Castlevania game.
Friday, 30 November 2012
Will we see another early price cut?
Saturday, 13 October 2012
As free-to-play games land on consoles, Chris Donlan re-examines his own prejudices.
Saturday, 1 September 2012
Wednesday, 22 August 2012
Saturday, 18 August 2012
Does New Super Mario Bros. 2 represent a creative cul-de-sac? And if so, does it even matter?
Saturday, 4 August 2012
Saturday, 16 June 2012
What the furore over Tomb Raider's "attempted rape" says about the state of story in games.
Saturday, 28 April 2012
Why Nintendo's conservatism is vital to maintaining its magical hold on players.
Saturday, 18 February 2012
Devs and gamers are united, and there can be only one winner: everyone!
Wednesday, 15 February 2012
Double Fine's success story could be one that's unlikely to be repeated.
Saturday, 10 December 2011
It may have lacked innovation, but the breadth of experiences made 2011 a year to savour.
Saturday, 15 October 2011
Thursday, 22 September 2011
The Q-Games boss on infiltrating Nintendo EAD, jumping ship to Sony and going solo with PixelJunk.